Epstein Files

EFTA02674741.pdf

dataset_11 pdf 196.3 KB Feb 3, 2026 2 pages
From: Pablos Holman Sent: Thursday, May 2, 2013 10:07 PM To: Jeffrey Epstein Subject: Re: Not by my measure. That's why I mention Call of Duty. These are some =f the best selling "first person shooter" games. You are running =round blowing shit up. People play them and love them, and have no =dea that everything in the game is historically accurate. The =attlefields, weapons, characters, etc. are all meticulously culled from =he historical record. Kids play these games and the next thing you =now they are correcting their history teachers in class. The important =hing though is that they never compromised on fun, so they became =ommercially successful. Pablos. On May 2, 2013, at 3:03 PM, Jeffrey Epstein <jeevacation@gmail.com> =rote: > is there anything close? > On Thu, May 2, 2013 at 4:30 PM, Pablos Holman •,: > =rote: > On May 1, 2013, at 5:42 AM, Jeffrey Epstein <jeevacation@gmail.com> =rote: » Im meeting with Joel Klein on monday, any edutainment games that =ou like already out there > Play "Medal of Honor" or "Call of Duty" and you will learn war riistory. Here's what I've been thinking. > Video games are already great at teaching. If they don't assess your =evel and put an appropriate challenge right in front of you, the game =ails. Challenge too hard and you get frustrated and quit playing. Too =asy and the game is no fun. That is exactly what a good teacher or =utor would do. Fundamentally the thing that works is a 1 to 1 student =eacher ratio. Even if you have a shitty teacher or tutor, you will =earn a lot because that person gets to know you and challenges you at =our level. That doesn't scale, but computers do. So we have to use =omputers to replace teachers - or at least augment them. > Today's video games don't try to teach stuff we care about. Well, =xcept for shooting bad guys. The best scheme I've come up with so far =s to use X-Prize or something like it to co-opt the existing video game =ndustry. Give out a prize to the game that comes up with the best way =f teaching kids anything from a normal school curriculum. Let them =ick whatever they want to teach, any grade level, and just incorporate =t into their product. That's the way to get the most brains and the =ost users for the least money. You want to skip convincing educators =nd parents about this stuff and just go straight for the kids. > Imagine you are looking at a door in a video game. It has some =quiggly symbols printed on it. Little munchkins walk up to that door =nd say "Konichiwa." The door opens and they are greeted by a hot =rincess with big tits and a thong. The door closes in your face. You =re going to fucking learn to read and pronounce Kanji. > Unleash that on 5th grade boys and then next thing you know, you'll =ave an entire generation of bilingual kids speaking Japanese to each =ther behind the backs of their parents and teachers. EFTA_R1_01956859 EFTA02674741 > Edutainment is for pussies. It doesn't work. Once kids catch on that =ou are trying to teach them something they shut down. We have to keep =he boobs and guns and profit. You see how much money video games are =aking these days? Fuck educational reform. We need educational =ubversion! > Pablos. > The information contained in this communication is confidential, may > be attorney-client privileged, may constitute inside information, and > is intended only for the use of the addressee. It is the property of > Jeffrey Epstein Unauthorized use, disclosure or copying of this > communication or any part thereof is strictly prohibited and may be > unlawful. If you have received this communication in error, please > notify us immediately by return e-mail or by e-mail to > jeevacation@gmail.com, and destroy this communication and all copies > thereof, including all attachments. copyright -all rights reserved <?xml version=.0" encoding=TF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/Propertylist-1.0.dtd"> <plist version=.05 <dict> <key>date-last-viewed</key> <integer>0</integer> <key>date-received</key> <integer>1367532432</integer> <key>flags</key> <integer>8590195713</integer> <key>gmail-label-ids</key> <array> <integer>27</integer> <integer>7</integer> </array> <key>remote-id</key> <string>297448</string> </dict> </plist> 2 EFTA_R1_01956860 EFTA02674742

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2fc6cb1e-f6e3-4be2-9f43-1f68d8f8cfe9
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dataset_11/EFTA02674741.pdf
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Feb 3, 2026